My goal was to create a character fit to exist in the world of League of Legends by Riot Games.
They were my main source of inspiration throughout the project.
During the concept phase I tried out different eye catching silhuettes and took a few of them to explore further. While designing I made sure to bring my own personal touch to the character, so she would still feel unique when compared to the original champions. But still make her a believable warrior who could be from League.
The platform was made by the wonderful Erik Quinn https://erikquinn.artstation.com/
This portfolio piece was made in approximately 5 weeks half time. The Lowpoly was made in Maya and the highpoly in Zbrush, baking and presentation was made in Marmorset Toolbag 4. The textures were handpainted in Substance Painter and Photoshop.